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AoS Map Is Back!

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Post  Dead-Shadow- Wed Jun 10, 2009 7:51 pm

Rook and Azn are forcing me to create my AoS map.. its turning out great. Ive got 20% of terraining done 10% of triggers and ive got 5% of Heroes done... hopefully it will be done in the middle of summer break. Im creating heroes for all the shamans in our clan so please shamans (Parched and Rok) Post what you want for your heroes you too rook....

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Post  Dead-Shadow- Mon Jun 15, 2009 2:58 pm

Floortrellen - Treant Assassin
Being the brother of the revered Rooftrellen, Floortrellen has always envied his brother. One day he vowed to assassinate his brother to become the overseer of the treants. His vow will come true.

Rise of the Ents
When an a creature dies around Floortrellen, he becomes revived as an ent.
Level 1 - 1 Ent is summoned
Level 2 - 2 Ent's are summoned
Level 3 - 3 Ent's are summoned
Level 4 - 4 Ent's are summoned

Nature's Assassins
When Floortrellen attacks their is a % that he will summon an ent to attack his enemies
To be determined

Circle of Ents
Level 1 - Creates a circle of ents around target - level 1 ents
Level 2 - Creates a circle of ents around target - level 2 ents
Level 3 - Creates a circle of ents around target - level 3 ents
Level 4 - Creates a circle of ents around target - level 4 ents

Ent Empowerment
Increases the attack damage, attack speed, and armor of all ents in a 700 AoE around Floortrellen
Level 1 - 25% Damage, 10% Attack Speed, 2 Armor
Level 2 - 50% Damage, 20% Attack Speed, 4 Armor
Level 3 - 75% Damage, 30% Attack Speed, 6 Armor

Note - All effects are halved for Floortrellen

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Post  Dead-Shadow- Mon Jun 15, 2009 9:06 pm

Taverns have been fully implemented.. hoping to release the beta Friday.

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Post  Dead-Shadow- Tue Jun 16, 2009 4:12 pm

Spine Snapper - Deadeye
Need to Write Story

Strafe
The Deadeye focuses allowing him to attack faster.
20% Increased attack speed for 7 seconds
40% Increased attack speed for 8 seconds
60% Increased attack speed for 9 seconds
80% Increased attack speed for 10 seconds

Weak Points
When the Deadeye attacks, he has a chance to hit his opponent in a weak point causing a mini rupture
0.05 Damage per 75 units moved
0.10 Damage per 75 units moved
0.15 Damage per 75 units moved
0.20 Damage per 75 units moved
Note - 15% chance to trigger at all levels.
Deadeye
Grants 60% attack speed
10% chance to trigger
20%
30%
40%

Energy Siphon
The Deadeye Siphons his targets attack speed also drains 25% movement speed
25% attack speed
50% attack speed
75% attack speed


Last edited by Dead-Shadow- on Thu Jun 18, 2009 3:13 pm; edited 3 times in total

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Post  Dead-Shadow- Wed Jun 17, 2009 9:51 am

Beta is set to be released Friday.

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Post  Dead-Shadow- Fri Jun 19, 2009 9:56 am

Ríz D'avair - Nether Mage
Need to Write Story

Planar Rift
Banishes units for x seconds, deals damage to already banished units
4 second banish 75 damage
5 second banish 125 damage
6 second banish 175 damage
7 second banish 225 damage

Phase
Phases target unit, switching it from plane to plane. If the unit is ethereal it will be reverted to the worldly plane and all magical buffs will be removed from it; if the unit is corporeal it will be switched to the ethereal plane and stunned for a duration.
3 second stun
3.5 second stun
4 second stun
4.5 second stun

Planar Disruptance
Attunes the Nether Mage to disruptances in the fabric of space-time, healing allies and banishing enemies whenever they cast a spell.
Heals 50 Damage. 1.5 second banish
Heals 100 Damage. 2 second banish
Heals 150 Damage. 2.5 second banish
Heals 200 Damage. 3 second banish

Defabricate
The Nether Mage tears apart space-time, defabricating all units in a target area. Defabricated enemies take damage per second and allies are healed damage per second.

25 damage, 20 heal
40 damage, 30 heal
55 damage, 40 heal
note - only effects banished units.

NOTE - GG SPELLCASTERS LOL

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Post  Dead-Shadow- Fri Jun 19, 2009 9:59 am

Due to recent events, i have to post-pone when the map will be released by 2 days.

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Post  Dead-Shadow- Sun Jun 21, 2009 11:45 am

Raz Linar - Time Mage

Time Stop
Stops all units in an aoe besides the caster.

3 Second Stop
3.5 Second Stop
4 Second Stop
4.5 Second Stop

Forsee
Allows the time mage to see into the future, in the direction the time mage is facing.
2000 units away 350 AoE Circle
" " 450
550
650

Time Falter
The Time Mage summons great time-altering powers on a target unit. The unit takes damage and has a 50% chance to be slowed for 4 seconds and a 50% chance to be stopped for 2.25 seconds
75 Damage
150 Damage
225 Damage
300 Damage

Asendancy of the 4th Demension
Utterly stops time, allowing the Time Mage and his allied heroes to move freely amongst the seemingly stopped world. Enemy units are invulnerable during this time

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Post  Dead-Shadow- Sun Jun 21, 2009 1:25 pm

Taj-Nar - Leonin Warrior

Pounce
The Leonin Warrior Pounces his target knocking him down and dealing damage
1.5 Second Knockdown 50 Damage
2 Second Knockdown 100 Damage
2.5 Second Knockdown 150 Damage
3 Second Knockdown 200 damage

Pride of the Leonin
If the Leonin Warrior is the only person on his team in a 700 AoE he gains damage and attack speed and movement speed.
+15 Damage 10% Attack Speed 5% Movement Speed
+25 Damage 15% Attack Speed 10% Movement Speed
+35 Damage 20% Attack Speed 15% Movement Speed
+40 Damage 25% Attack Speed 20% Movement Speed

Call of the Leonin
The Leonin Warrior Calls Every enemy in a 600 AoE Near Him. They are forced to attack him for x second and have reduced damage.
5 Seconds -25% Attack Damage
6 Seconds -35% Attack Damage
7 Seconds -45% Attack Damage
8 Seconds -55% Attack Damage

Lacerate
The Leonin Warrior lacerates a knocked down opponent, dealing damage over time
30 Damage per second, lasts 2.5 Seconds after the target gets up, also causes a mini-rupture type effect for 2 seconds.
60 Damage per second, lasts 3 Seconds after the target gets up, also causes a mini-rupture type effect for 3 seconds.
90 Damage per second, lasts 3.5 Seconds after the target gets up, also causes a mini-rupture type effect for 4 seconds.


Last edited by Dead-Shadow- on Wed Jun 24, 2009 1:14 pm; edited 1 time in total

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Post  Dead-Shadow- Wed Jun 24, 2009 1:08 pm

Wings of Kid Icarus
Allows the user of this item to fly for 8 seconds, but reduces the movement speed of the user by 35% and disables their attack.

Pendant of a Thousand Souls
For every 15 units killed the bearer of this pendant gets a +.10% Hp bonus thats permanent.

Heres a bit of a difference to healing potions to spice things up a bit
Healing Potion - Heals 150 life, +0.10% of the difference between your current and max hp
Enhanced Healing Potion - Heals 250 life, +0.20% of the difference between your current and max hp
Mana Potion - Heals 150 mana, +0.10% of the difference between your current and max mana.
Enhanced Mana Potion - Heals 250 Mana, +0.20% of the difference between your current and max mana.

Note - You can not use potions if you've been hit in the last 8 seconds.

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Post  Dead-Shadow- Wed Jun 24, 2009 6:03 pm

Renferal - The Shapeshifter

Shapeshift - Night Prowler
Gives the shapeshifter a new skill set and increases attack damage and attack speed. The shapeshifter takes on the form of the Night Prowler.
Gives the abillity - Prowl (see details below) increases attack damage by 10 and attack speed by 20%
Prowl - Allows the Night Prowler to go invisible as long as desired, however reduces the night prowlers movespeed by 20%. 20/30/40/50 Damage break.
Cooldown : 45 Seconds
Mana Cost : 50
Gives the abillity - Rend (see details below) increases attack damage by 15 and attack speed by 25%
Rend - The Night Prowler rips into the target, dealing 15/20/25 damage per second for 10 seconds. Also reduces targets movement and attack speed by 25% and reduces their armor by 3.
Cooldown : 19/18/17
Mana Cost : 95
Gives the abillity - Ravage (see details below) increases attack damage by 20 and attack speed by 30%
Ravage - Deals 250% of normal damage +25/35. The extra damage is added before the spell deals damage. After 4 seconds the extra damage is removed.
Cooldown : 26 Seconds
Mana Cost : 85 Mana
Gives the abillity - Savage Roar (see details below) increases attack damage by 25 and attack speed by 35%
Savage Roar - Increases the physical attack damage of all cats/leonins for 21 seconds. 16% increase.
Cooldown : 55 Seconds
Mana Cost : 125 Mana

Shapeshift - Werebear
Gives the shapeshifter a new skill set and increases strength and health. The shapeshifter takes on the form of the Werebear.
Level 1: Gives the abillity - Growl (see details below) increases strength by 3, increases health by 50
Growl - Taunts every enemy near the Werebear for 3/3.5/4/4.5 Seconds and increases the werebears health by 25/50/75/100 when using this.
Cooldown : 16 Seconds
Mana Cost: 90
Level 2: Gives the abillity - Endurance (see details below) Increases strength by 6, increases health by 100
Endurance - Increases health by 60/130/200 armor by 1/3/5 grants thorns aura 10/15/20% damage return, and then 1/4/7 health regen.
Cooldown : Passive
Mana Cost : Passive
Level 3: Gives the abillity - Bash (see details below) Increases strength by 9, increases health by 150
Bash - Gives a 10/15% chance to bash for 1.3 seconds.
Cooldown : Passive
Mana Cost : Passive
Level 4: Gives the abillity - Shred (see details below) Increases strength by 12, increases health by 200
Shred - Causes the target to attack 40% Slower for 7 seconds.
Cooldown : 55 Seconds
Mana Cost : 105

Shapeshift - Moonkin
Gives the shapeshifter a new skill set and increases mana and mana regen. The shapeshifter takes on the form of the Moonkin.
Level 1: Gives the abillity - Starfire (see details below) increases mana by 75, and regen by 3.5
Starfire - Channels for 2.5 seconds then releases a beam of energy striking the target for 125/200/275/350 damage
Cooldown : 24 Seconds
Mana Cost : 130/140/150
Level 2: Gives the abillity - Moonfire (see details below) increases mana by 150, and regen by 5.5
Moonfire - Causes a ray of moonlight to strike the target causing 45/90/135 damage, then causes the target to take 7/14/21 damage per second for 6 seconds.
Cooldown : 19 Seconds
Mana Cost : 90/110/130
Level 3: Gives the abillity - Entangling Roots (see details below) increases mana by 225, and regen by 7.5
Entangling Roots - Roots the target in place for 7/7.5 seconds, or until it breaks (Whichever comes first), and then stuns the target for 1.5 seconds when the roots break. Breaks if the unit takes over 16% of their current hp.
Cooldown : 22 Seconds
Mana Cost : 110/135 Mana
Level 4: Gives the abillity - Force of Nature (see details below) increases mana by 300, and regen by 9.5
Force of Nature - Summons 3 Treants each with 700 health and deal 35-45 damage each hit.
Cooldown : 55 Seconds
Mana Cost: 205 Mana

Ultimate Skill (Passive) - Savage Spirit Increases your agillity by 15/20/25 while in Night Prowler Form
Increases your health by 150/400/650 While in Werebear form
Increases your spell damage by 55/110/165 While in Moonkin form. Note - Doesnt increase DoT damage. Also increases the attack damage of the treants by 15/20/25.

A VERY VERY BIG NOTE - If the shapeshifter is silenced, it shifts him back to druid form for the duration of the silence.

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AoS Map Is Back! Empty HERO IDEAS :P

Post  AznXHobo Wed Jun 24, 2009 9:09 pm

Dead, heres some ideas for some heros

Snake Swordsman- has a snake like blade and is agi i guess

Sword Whip- like rexxar's axes it does damage in a line and coming back
Omnislash- a mini omnislash
Counter Helix- a counter helix
Ulti-Samurai Snake Form- *passive* enhances all of the abilities,(adding damage and range) and gives special spell
*Special spell* Snake Acid- shoots out a beam and hurts heros and creeps in an aoe

Weponsmith-like the Shape shifter he can use a weapon and gets certain abilities.

Use Hammer- gets bash, hammer throw(mountain kings storm hammer), and mega wave(like shockwave) *using hammer he attacks slow and moves slow but he has massive damage and armor
Use Sword- gets, quick attack(like blink strike), dash slash(teleports and hits whatever he goes through), and keen senses(has a chance of dodge) *when using sword he can attack fast and move fast but has low hp and armor*
Use Sniper- gets lock on(like track), frag grenade(flame strike), keen sight(true sight), *while in this form he moves very slow, has a very long range(i say 2k), has very long sight range, very slow attack, and has a minimum range of 600*
Ulti: Armed and Dangerous-*passive* increases his attack speed, movement speed, damage, armor, hp, and mp

Ultra Summoner- can summon beasts

Summon Wolves- summon out wolves that have bash, crit, and a mini rapture at lvl 4, lvl 1: 2 lesser wolves, lvl 2: 2 normal wolves, lvl 3: 2 greater wolves, lvl 4: 3 greater wolves
Summon Bear- summon out a bear that has sit on(like pudges ulti but a lot less damage and time) demolish, and blink back at lvl 4, has a lot of hp and armor
Summon Golem(s)- summon out golems that can protect the summoner. They have, Defend(go to Summoner and surrounds him untill another command), Spinning sheild(the golem(s) spin around the Summoner and does dmg like lightning sheild) lvl 1: summons out 1 golem. lvl 2: summons out 2. lvl 3: 3. lvl 4: 4
Ulti: Pheonix Ablaze: summons out pheonix that does dmg and goes in a line like Lina's Dragon Salve.


*IMPORTANT* nephew wants this and i hope u can make it for him Razz

The Tag Player- a person who is obsessed with the game TAG

Tag YOU'RE It- the tag player tags the opponent, the opponent is so stressed that he goes into a tantrum.(does dps damage and drains out mana)
I Don't Want To Be It- it makes the Tag Player and every ally around him have max movement speed. (lasting time = the lvl)
We Are Playing Freeze TAG!!!- this spell makes every go in confusion. (stops time in an area. lasting time = lvl and aoe = lvl)

Ulti: i am IT!!!!!-the Tag Player becomes it.(metamorphs but hes still melee. has cleaving attack, chaos attack, higher damage, more hp, mp, and armor.)


PLZ TRY 2 MAKE THE TAG PLAYER AND SNAKE SWORDSMAN Razz
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AoS Map Is Back! Empty Rookian - The Boss

Post  Rookian Wed Jun 24, 2009 10:50 pm

Rookian - The Boss

Book like Rook - Rookian Runs in a straight line as fast as his obese body can carry him everyone in his path feels the earth shake and begin to panic the speed stays the same each lvl lowering attacksp and ms 20/30/40/50

Jump like Rook - Rookian feels outrage at noob dota players and takes his anger out on the floor, Rook jumps and lands on the ground causing everyone around him to go flying Dammage = 80/160/240/320 Knock back = 100/150/200/250 Knock back Effect = Like Ezalors Blind

Pump cash like Rook - Rook makes it rain "Dolla Bills" on his allies and quickly changes their mood to happy Heals in a small aoe = 5%/10%/15%/20% of their current hp Note: AOE is small like Witch Doctors male. But this effect could also work on enemies healing them for hp as well but 2.5%/5%/7.5%/10%

RAGE like Rook - Rook gets SUPER PISSED at a noob on DotA and rages into a tantrum he begins to throw PC parts out the window something like the regular wc3 alchemists healing spray but instead of heal rays its like computers or something and the aoe is much bigger maybe 500-700 units in diameter deals 60/120/180/240 per second everyone in the aoe of this RAGE FURY will be knocked dizzy for the duration slow /10%/20%/30%

OR the effect of "RAGE like Rook" could be like Volcano and erupt PC parts lol sorry man i'm all out of ideas think of a better ult if you can

Very Happy Make it happen big boi! <33
TY


Last edited by Rookian on Thu Jun 25, 2009 1:57 pm; edited 2 times in total

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Post  Dead-Shadow- Thu Jun 25, 2009 9:24 am

Ok, Azn Do you know why the bash on lycans wolves were taken off? Because if you got basher on lycan and shapeshifted you could just summon your wolves and it would perma bash... So ill leave the crit and mini-rupture at 4 but instead im adding permanent invisibillity with a 2.5 second fade time. And rook thanks for posting your skills, Second of all azn I hardly even see your nephew on bnet. And who said I even was friends with him? Third, his ulti is wayyyyyyyyyyyyyyy to imba... Theres no way you could kill him.. he has chronosphere essentially as a normal skill, and then he could just ulti and kill everyone.... not only that, but with one skill you could have your entire team be safe, or you could track down the other team. thats why dark seer's skill is a person target... and then rook, your ulti can only have 3 levels.. i havent implemented a Ag's Scepter type item yet..

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Post  RoKgKal Thu Jun 25, 2009 10:59 am

Hero Name: idk...RoKgKal
Hero Class: mm...Ninja Swordsman xD
Main Attribute: probably AGI...

Heart Stopper: (like Necro's heal skill) The swordsman throws enchanted daggers that fan out to every enemy near him and stops their hearts, immobilizing them for .5/1/1.5/2 sec (like Purge), and then slowing their movement speed and attack speed by 10/20/30/40% for 5 sec as they recover.

Heart Smasher: (like Lanaya's spilling attack, and the skill range is like Cent's double edge) The swordsman smashes his target's evil heart with his mighty fists, but he strikes with such great force that enemies behind the target receive damage as well 100/175/250/325. If their hearts were already weakened by the Heart Stopper, the impact creates a small explosion in their hearts, dealing additional 25/50/75/100 dmg and knocking them out for 1/2/3/4 sec (knockout not stun so they regain conscious when they get hit).

Heart of Steel: (passive) The swordsman's vigorous trainings over the years comes into full effect as he gains experience in real action. Gain's 10% movement speed & 20% attack speed/20% chance to dodge/20% chance to deal 2x dmg/20% dmg return. (at each lvl the hero gets new passive skill added)

Heart Slasher: The swordsman concentrates for one sec, as he gathers his inner strength, then he unleashes a powerful skill in which he dashes through his enemies slashing away at their hearts in the blink of an eye, and hinders their strength to attack. Deals 30/40/50% of max hp and 40/50/60% chance to miss an attack for 5 sec. (the hero stands in one place when he starts the ult, then you click on another location where the hero will end up being after the ult. any enemy within those two locations will be affected by the ult)

The values will probably be have to be fixed later on if it turns out to be op or imba, but it's what i have for now ^^

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Post  Dead-Shadow- Thu Jun 25, 2009 11:08 am

How would you guys like to see a beta after I have 12 heroes for each side?

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Post  Rookian Thu Jun 25, 2009 1:13 pm

12 on each side? ... that would take sooo long let us just beta it now

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Post  Dead-Shadow- Thu Jun 25, 2009 1:43 pm

The Hopefully Official Release Date Is.......
7/5/09


Last edited by Dead-Shadow- on Thu Jun 25, 2009 9:02 pm; edited 1 time in total

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Post  AznXHobo Thu Jun 25, 2009 3:09 pm

Eh screw nephew he begged me 2 post it last night
thats why i did
and can u make a hero for Aznpride11?

also my heros are suggestions only you dont HAVE to do it


soz dead for the suggestion of my nephews hero
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Post  Dead-Shadow- Thu Jun 25, 2009 4:38 pm

I wouldnt mind creating him a hero, its the fact that his synergies are soooo over-powered it wouldnt make the game fun for everyone else.

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Post  Dead-Shadow- Thu Jun 25, 2009 9:05 pm

Bnet kicked me in the nutz for my map being to big.. so now i had to delay it like 5 days since i have to redo ALOT...... Evil or Very Mad

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Post  Dead-Shadow- Fri Jun 26, 2009 10:00 am

Hellfire - The Hell Fire Elemental
Rain of Fire (f)
Hellfire calls down a rain of meteors summoned from hell, every single meteor will damage hostile units. One meteor could damage and mini-stun a hostile units, but the meteor will fall in random area in 1000 AoE. The meteor has 250 AoE to damage and mini-stun the hostile units. Each meteor deals 100 damage.
Level 1 - 1 meteor
Level 2 - 2 meteor
Level 3 - 3 meteor
Level 4 - 4 meteor
The mini stun time is 0.1 seconds, the damage type are magical. A unit could take 4 meteors at a time, and the meteors will come down one after another in 0.2 second.
Mana Cost: 120/130/140/150
Cooldown: 20 seconds
Framework: It's like Rain of Fire

Fire Shield (r)
Blaze surrounds himself in fire, causing damage too enemy units.
Level 1 - The units will burn nearby units for 10 damage
Level 2 - The units will burn nearby units for 20 damage
Level 3 - The units will burn nearby units for 30 damage
Level 4 - The units will burn nearby units for 40 damage
Mana Cost: 30/30/30/30 + 12/15/18/21 Mana Drained Per Second
Cooldown: 20 seconds
Framework: Like immolation

Hydra (H)
Summons a hydra with three heads that deals damage

Mana Cost: 150
Cooldown: 30/28/26/24 seconds

Increase Heat (c)
Hellfire increases the heat of himself and all of his fire magic, making them more powerful. Hellfire himself gain a chance for every spell he cast, he will release a powerful wave of hell fire that will damage all enemy units equal to Blaze's Strength.
Level 1 - Rain of Fire: Gain 1 additional meteor, Fire Shield: Gain 50 AoE + 5 Damage per Second Drains 2 Extra Mana, Hydra: Deals more damage from fireballs, Blaze has a 20% chance for every spell he cast, it will release 500 AoE damaging wave of fire
Level 2 - Rain of Fire: Gain 2 additional meteor, Fire Shield: Gain 100 AoE + 10 Damage per Second Drains 4 Extra Mana, Hydra: Deals more damage from fireballs, Blaze has a 25% chance for every spell he cast, it will release 500 AoE damaging wave of fire
Level 3 - Rain of Fire: Gain 3 additional meteor, Fire Shield: Gain 150 AoE +15 Damage Per Second Drains 6 Extra Mana, Hydra: Deals more damage from fireballs, Blaze has a 30% chance for every spell he cast, it will release 500 AoE damaging wave of fire
The fire wave deals magic damage
Mana Cost: N/A
Cooldown: N/A

Just A Fun Spell-Caster that could be versatile fighting against large masses.


Last edited by Dead-Shadow- on Fri Jun 26, 2009 5:43 pm; edited 3 times in total

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AoS Map Is Back! Empty HERO IDEAS

Post  AznXHobo Fri Jun 26, 2009 11:14 am

more hero ideas for ya dead

Name- AznPride11 *NOTE* Aznpride11 (i think you know him dead) wants me 2 tell u 2 try 2 make him a hero
Hero- AznPride11
Description- AznPride11 is a very wealthy man. He is also a generous person. He helps his family too! For instance, his brother AznXHobo. Since his brother is a hobo, AnzPride11 gives money to his brother every month. (That's how AznXHobo affords his computer)

Throw Math Book- Like Storm hammer w/ the stun
Mirror Image- (make it like naga siren's mirror images)
Asian Mind- Like a crit *pride's suggestion* (x3 15% but make it x3 10% if that is too imba)
Ulti: Asian Pride - gives all ally heros hp and hp regen. for 15 seconds (lvl1 make it 1k hp and 2 hp regen or nurf the hp to .5k. then lvl2 is 2k hp and 4 hp regen or 1k hp and 4 hp regen. and lvl3 make it 3k hp and 6 hp regen or make it 1.5k hp and 6 hp regen)

* IMPORTANT* Aznpride11 wants this hero to never ever be against AznXHobo, the hero. If that can't happen then try 2 make the hero secret for him plz.

Aoe Master-a master of aoe

Flame Frenzy- Flame strikes around the hero. Big Area but little dmg. like on lvl4, make it 1k aoe around the hero. the damage for it is 16 dmg per second for like 7 seconds. (non channeling)
Flying Rocks- Like tiny's avalanche same area as it too, no stun, and it does around 50 dmg per second in it for 6 seconds. (casting range of 600 if you can) (non channeling)
SnowStorm- Like Crystal Mage's Ulti. channeling. area of 500 of hero (lvl4 does 30 dmg per second for 8 seconds)
Ulti: Black Hole Bomb- Summons out a orb that sucks enemies in and then blows up knocking them back. suction range of 700. channeling. (lvl3 it does about 300 damage and 30 dmg per second in the hole. also hole lasts 5 seconds before blowing up.


Blacksmith- Weaponsmith's son

Make Item- a spell that can get a item from the shops for free. (lvl4 a item that costs under 501g and over 0g is 12%, a item that is under 1001g and over 500g is 8%, any other item over 1000g is 4% chance)
Fling Hammers- Like Fan of knives, Hammers go flying for a range of 600 and if they hit something it acts like storm hammer but less dmg and less stun time. cd is like 6 seconds.
Ironsmith- Every time he attacks he has a chance of doing a mini shockwave. Like at lvl4 its 15% chance to do a 120 damage shockwave. Shockwave goes for 600 range.
Ulti: ALL MEN READY FOR DEFENSE!- Gives armor to all allies. lasts 10 seconds. (lvl3 gives 24 armor)


Name- Ryu *NOTE* for spell description, go to Wikipedia and type in Ryu
Hero- Street Fighter

Hadōken- a fire ball attack (make it like invokers meteor but lower damage, no dps and faster.) (lvl4 dmg is 300)
Tatsumaki-Senpū kyaku- Blinks to the targeted point and does a spin kick that knocks back everyone. (lvl4 does 200 dmg)
Shōryū-ken- Ryu knocks the enamy in the air. (just like tiny's toss but theres a stun) *note* only targets enamies
Ulti: Metsu Hadōken- Ryu charges his blast for 3 seconds. then he shoots out a ball of lightning that damages every enemy in the way. Casting time 3 seconds. Range for the blast is 1k (lvl3 does 375 damage) *note* make the cd long.


Last edited by AznXHobo on Sat Jun 27, 2009 9:44 am; edited 1 time in total
AznXHobo
AznXHobo

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AoS Map Is Back! Empty More and More Hero ideas

Post  AznXHobo Fri Jun 26, 2009 12:07 pm

HERO IDEAS

The Ultimate F4D Zombie- the ultimate l4d zombie

Hunter Attack- like Phantom Assassin's Blink Strike but no attack speed boost, just stuns for 2 seconds
Smoker Lash- Lashes out his tongue and grabs the person. (like Pudge's hook but stuns for 2 seconds)
Boomer Vomit- Vomits on the person and every 2 seconds 4 invulnerable zombies come out and hit the hero once. (At lvl4 every zombie has 20 dmg and the spell lasts 8 seconds) *note* plz do the math and divide it up plz. the time and dmg
Ulti: Witch Tank is Witch?- summons a invulnerable Witch/Tank/Greater Witch. The Witch/Tank/Greater Witch does damage. (You determine it dead) They only attack when an enemy is close to them. They last 20/25/30 seconds.


Engineer- a regular engineer... is he?

Construct a Tank- The Engineer makes a tank in 5 seconds that he can control. siege damage (at lvl4 make it like 80 dmg with 400 hp and 8 fortified armor) Lasts until death. But no more than two.
Rain Of... Tools?- Like starfall but does little damage. Aoe of 700 around the hero. Lasts 10 seconds. Non-Channeling. (lvl4 does 20 damage each tool that falls. A tool falls every second)
Car Crash- Like Tinkers march of machine things.
Ulti: TRANSFORMERS- Makes the Engineer turn into a Transformer (war golem, the metal iron one) with more hp, armor, speed, attack, a ranged attack, but slower speed. He can also turn into a car that has more armor, hp and speed, but no attack. He also has a special spell called "BEEP BEEP".
Special spell(s): BEEP BEEP- The car rushes into the crowd and roadkills them (does dmg, no knockback)


Lagger- A lagger that lags everyone in every game that he joins.

Lag- The Lagger slams the ground and everyone around him gets purged for 2 seconds.
Disconnect- The Lagger targets an area and does Disconnect. Disconnect makes them attack each other b/c their screen is pitch black. (just make the heros and creeps attack each other) Area of 300.
Pop-Ups- The Lagger sends pop-ups to a targeted enemy and then the pop-ups spread by bouncing off other enemies. (its like Witch Doctors Stun thing)
Ulti: Lag Feast- Every enemy lags. Since they lag so much their Pc's fail them so they take damage. (Like Zeus's Ulti)


Rock Panda- A panda with the element of rock

Rock Wave- The Rock Panda slams the ground and a Fissure Comes up. (Like EarthShakers Fissure)
Ground Disorder- The Rock Panda slams the ground around him. All enemies around him take damage and get stunned. (Like Centaur's Stomp)
Underground Traveling- The Rock Panda goes underground and pops up on the target location. (Like Blink)
Ulti: EarthQuake- The Rock Panda Slams the ground... again. This time, a ripple comes from the epicenter for a earthquake. The ripple will slow and do damage.


Pretty Girl- A girl thats very pretty ('lol!') [yeah rite]

Flirt- The Pretty Girl flirts around with the enemy hero and then she rejects him. (Make it like Rhasta's Shackles but there is no dps just damage after it)
Hesitate- The Pretty Girl is so pretty that most people hesitate to attack her. (Like Enchantress's Untouchable)
Loud Screech- The Pretty Girl gets so scared that she screams really REALLY REALLY loud. (Like Queen of Pain's Ulti but lower damage)
Ulti: Life Kiss- The Pretty girl kisses many opponents and steals life from them.

ima put more ideas 2marrow or so ><
AznXHobo
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AoS Map Is Back! Empty Re: AoS Map Is Back!

Post  Dead-Shadow- Fri Jun 26, 2009 2:53 pm

Higanti - The Avenger
"Ih'paghi Higanti ki'tha!" shouts Higanti, as he saw his comrades blood-laden on the battlefield, devoured by the lifeless forces of the Horde. Higanti could not stand the scarlet waters of the lives of his Alliance flowing through the river that divides the holy Alliance and the dreaded Horde. He decided that the bloodshed must end, so he sided with the Sentinel to hinder the Scourge's greed for blood and power. He can make his foes' life forces draw out from their bodies splattered with blood from those who died, which toughens his will to fight until the last. But still, the Alliance has their watchful eyes on him, for this being who lives for revenge may become vengeance itself.

Penalty (E)
"Every drop of blood on you shall draw out life until vultures taste your own". Deals damage and places a debuff that damages the target enemy for each unit killed in the last 10 seconds.
Level 1 - 50 initial damage, 10 per unit killed
Level 2 - 100 initial damage, 15 per unit killed
Level 3 - 150 initial damage, 25 per unit killed
Level 4 - 200 initial damage, 35 per unit killed
Cast Range of 550, Buff can be removed by purge
Mana Cost: 50/65/80/110
Cooldown: 20/20/25/25
Framework: Like Surge, only dark red in color amd some green glowing effects
Notes: Early game harassing is achievable with this! Your enemy will find it hand to get some money and more conveniently, he finds it hard to DENY! has low manacost early on, so spam spam and spam!!

Vengence (V)
"Eye for an Eye" every time target enemy hits a unit, he shall lose life. Lasts 11 Seconds at all levels.
5 Damage for every time effected unit attacks
10
15
20
Mana Cost: 110
Cooldown: 25

Repentance
Every Time a unit dies an a 450 AoE, the killer takes damage
5 Damage for creeps, 150 for heroes.
10 Damage for creeps, 200 for heroes.
15 Damage for creeps, 250 for heroes.
20 Damage for creeps, 300 for heroes.

Haunting Spirits (T)
"Beware the fury of a thousand souls haunting your mentality, screaming painful screeches resounding in your thoughts."
Passive. Every unit that dies in a 1200 AoE around Higanti aids him in battle, damaging enemy units that stray too near.

1- Stores up to 30 souls. 0.20 damage per soul per second
2- Stores up to 45 souls. 0.35 damage per soul per second
3- Stores up to 60 souls. 0.50 damage per soul per second
MC: N/A
CD: N/A

EXTRA SKILL:

Vengeful Breath (V)
Releases his allied spirits itching for revenge to demonstrate their fury to a single target enemy. Releases 10 spirits per second each dealing 10 damage.

Dead-Shadow-

Posts : 53
Join date : 2009-05-03
Age : 26
Location : MN

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